The most important investment in our Studio are our employees. To create the best possible game worlds, it’s critical to provide a stable and secure work space. An encouraging and passionate culture that allows creativity to excel. We avoid common industry practices that lead to endless crunch time and layoffs and instead build upon our employee’s for their long term success.
We are a studio of gamers and MMORPG fans first, developers second. We create the games that we believe gamers need.
Flexible Work Hours
Work From Home
Part-Time and Full-Time Positions Available
Paid Time Off
Creativity Driven
Strong Growth Potential
If you are interested in an open position with our studio please select it from below to apply! If you do not see an open position that you are fitting for, please feel free to still apply by sending an email with your resume and portfolio (if applicable) to careers@tavernlightgames.com
| Job Title | Team | Game | Location |
|---|---|---|---|
| Go Developer | Development | RavenIdle | Remote |
| C++ Game Developer | Development | Ravendawn | Remote |
- Solid experience building applications in Go (Golang).
- Comfortable working with typical web backends in Go (APIs, background workers, data processing, etc).
- Experience with relational databases and writing efficient queries (for example PostgreSQL or MySQL).
- Familiar with Git / GitHub workflows: branches, pull requests, and code reviews.
- Comfortable communicating in English.
Nice to Have (Bonus)
- Experience working on online games, MMOs, or live service projects
- Experience with building systems, tooling, or performance optimization
- Familiarity with issue tracking tools and code review workflows
Growth-Minded - We’re a studio that thrives on continuous improvement. Mistakes happen—it’s how you handle and learn from them that matters. When you get feedback, we expect genuine effort to absorb it and level up.
Team-First Mentality - Our culture is collaborative and supportive. We go to great lengths to protect it. You should bring positivity to the team, even when things get intense.
Respect for Leadership - Our leads are highly experienced and deeply committed to the project. Your input is welcome and discussion is encouraged, and once a direction is chosen we expect everyone to pull in the same direction.
Reliable and Respectful of Time - We treat everyone’s time seriously. Being late once in a while is human, but consistent tardiness or flakiness is not a fit for us.
Application
- Proficient in C++
- Experience with Lua is a strong asset
- Comfortable with English communication.
- Familiar with Git/GitHub: You should understand how to manage branches, handle pull requests, and collaborate through version control.
- Able to debug and profile code, and comfortable woking in an existing codebase.
Nice to Have (Bonus)
- Experience working on online games, MMOs, or live service projects.
- Experience with building systems, tooling, or performance optimization.
- Familiarity with issue tracking tools and code review workflow.
Growth-Minded - We’re a studio that thrives on continuous improvement. Mistakes happen—it’s how you handle and learn from them that matters. When you get feedback, we expect genuine effort to absorb it and level up.
Team-First Mentality - Our culture is collaborative and supportive. We go to great lengths to protect it. You should bring positivity to the team, even when things get intense.
Respect for Leadership - Our leads are highly experienced and deeply committed to the project. Your input is welcome and discussion is encouraged, and once a direction is chosen we expect everyone to pull in the same direction.
Reliable and Respectful of Time - We treat everyone’s time seriously. Being late once in a while is human, but consistent tardiness or flakiness is not a fit for us.
Application